
interview
Danse Macabre - Interview with Chris Pickett and Wythe Marschall of Stillfleet Studio
We go deep on historical fantasy, mutations, and the Grit System with the team behind Danse Macabre.
interview
We go deep on historical fantasy, mutations, and the Grit System with the team behind Danse Macabre.
Lore & Mortar
Before you start sketching out complex pantheons, consider the fundamental questions of divinity in a tabletop context.
music
Expand your tabletop music library with 8 picks from various genres and lesser known artists.
city
Going from A to B within a TTRPG city can be engaging, but you need to choose your goal carefully.
Q&A
We answer your questions about TTRPG cities: how to do laws, vary up your villages, and add combat to otherwise safe settlements.
TTRPG philosophy
There is value in keeping your TTRPG campaign conveniently bounded.
city
Instantly generate compelling characters to plop into your fantasy city
music
Everything you need to know about preparing music in advance of a TTRPG campaign.
Lore & Mortar
Don't overburden yourself when designing tabletop settings! Know what you can safely ignore when building your worlds.
new content
Gunless Gauchos is a game all about Wild West adventure in fantasy worlds.
interview
A conversation with tabletop composer Ian Fisher about musical structure, VTT audio, and our composer community.
Lore & Mortar
Figuring out what your NPCs eat will help you answer auxiliary questions about how your setting works.