
TTRPG philosophy
Your Tabletop World Is Too Big
There is value in keeping your TTRPG campaign conveniently bounded.
TTRPG philosophy
There is value in keeping your TTRPG campaign conveniently bounded.
Lore & Mortar
Don't overburden yourself when designing tabletop settings! Know what you can safely ignore when building your worlds.
Lore & Mortar
Figuring out what your NPCs eat will help you answer auxiliary questions about how your setting works.
TTRPG philosophy
The best TTRPG stories explore the frictions between player agency, uncertainty, and inertia.
city
From ideation to final edits, here's the full process Borough Bound uses to create tabletop settlements. Please steal our ideas!
design
The hub-and-spoke dungeon is easy to design, easy to explore, and filled with unpredictable nonlinearity.
NPCs
When designing NPCs for your tabletop campaigns, think of each as an unfinished short story.
city
Creators of fantasy cities always make sacrifices. It's important to understand the tradeoffs when creating massive tabletop settlements.
world
Answer these, and your world will be well on its way